Friday, February 6, 2009

Week 1: Introduction

Hi all,

Just a quick note so you can think about things this week.

Firstly, we mentioned the constraints and themes for the games projects. They are:

Constraints:
  • A play session can go no longer than 5 minutes.
  • Single player games only

Themes (choose 1):
  • float
  • stream
  • grow

Feel free to interpret the themes as you see fit - stream could be a stream of bullets or a river. Float could be a balloon or a floatting point value in some kind of maths game (!). It's up to you.

As we said today, you are probably going to work on this for less than 40 hours, so you need to be realistic (hint: in games programming that means pessimistic) about what you are going to be able to achieve, and only promise the bare minimum. If you happen to deliver more than that, then great!

Lastly, here are some links to some of the games we showcased today (and others!):
Global Gamejam Website (Find games in the 'Game Browser')

Perth GGJ Games:
Other Perth Gamejam games (just the local gamejams we have had) can be found at: http://www.gamejam.org

Thats it! Play some games, form some teams, and have a think about the kinds of play mechanics you want - next week we are going to develop our ideas into game pitches.

P.S: Next Friday once we are done, we would like to invite everyone out to the Interzone Games Studio in Tech Park, Bentley. We will try to accommodate in terms of transport - stay tuned for updates!

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